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Home / Resources / Inspiring a love of learning with multi-device games & video…

Inspiring a love of learning with multi-device games & video…

Date:

The role multi-device elearning games and video can play in inspiring a love of learning will be explored at Learning Technologies 2016 by award-winning learning organisation, Sponge.

Sponge’s Managing Director, Louise Pasterfield will be hosting a seminar on enriching elearning by combining the latest technologies for effective results at the event from February 3-4 at Olympia, London.

Pasterfield said:

“Our clients often come to us looking for new ideas to boost their workplace learning, and in this seminar I will be outlining some of the approaches we’ve implemented for the organisations we work with. I’ll be assessing the state of multi-device learning and explaining how to move it up a gear by incorporating technologies like games and video to keep learners connected and challenged. I’ll be showing people an exciting example of multi-device elearning that we created for The Public Fundraising Association (PFRA), the membership body for charities and agencies carrying out face-to-face fundraising in the UK. Their learner audience is predominantly under the age of 25 so coming up with a mobile-friendly, highly engaging approach was crucial to the success of the project.”

Love to Learn! Ideas for using multi-device games & video in elearning takes place at Learning Technologies 2016 in Theatre 5 on February 3 from 11-11.30am and in Theatre 12 on Feb 4 from 2-2.30pm.

The session, which is aimed at learning professionals, will include:

  • Using Adapt, the multi-device elearning framework to engage with learners
  • How games can help people to learn
  • How to use video to create an emotional connection
  • Tips for inspiring a love of learning from pocket to PC
  • A real-life case study showing effective implementation

Sponge’s Game Developer, Jason Butler will be sharing his expertise during the seminar and will be available to answer questions on elearning games throughout the event at the Sponge stand at location C16 in the exhibition space.

Visitors to the Sponge stand can also play three exclusive elearning games on cyber security, with high scorers appearing on a live leaderboard screen.

Sponge is one of the UK’s leading providers of bespoke elearning solutions and was names Outstanding Learning Organisation 2015-16 at the Elearning Awards.

Learning Technologies 2016 is Europe's leading L&D conference with more than 7,500 visitors, 150 free L&D seminars, 250 exhibitors and two exhibition halls packed with the latest learning technologies, innovation and best practice in workplace learning.